如何收取城堡金币unit Q2;inte**ce uses Classes, SysUtils;procedure Main(Npc: TNormNpc; Player: TPlayObject; Args: TArgs);implementationprocedure Main(Npc: TNormNpc; Player: TPlayObject热血传奇185客户端; Args: TArgs);begin
如何收取城堡金币unit Q2;inte**ce uses Classes, SysUtils;procedure Main(Npc: TNormNpc; Player: TPlayObject; Args: TArgs);implementationprocedure Main(Npc: TNormNpc; Player: TPlayObject热血传奇185客户端; Args: TArgs);begin Player.TakeCastGold(10000); //将城堡的金币-10000 //直接针对城堡对象的操作方法 if Player.Castle nil then begin Player.Castle.TotalGold := Player.Castl新开韩版传奇私服e.TotalGold - 10000;开私服一条龙 end;end;end.
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