没有等传奇归来吧级限制,只在双方面对面,即可挑战,挑战时间5分钟,在挑战时间内没有分出胜负的,直接随机传送,并提示 时间到,未分出胜负(蓝底白字) 增加地图参数 FIGHT4 (挑战地图) 注:需加禁止召唤英雄(NOCALLHERO),禁止使用物品,死亡不
没有等传奇归来吧级限制,只在双方面对面,即可挑战,挑战时间5分钟,在挑战时间内没有分出胜负的,直接随机传送,并提示 时间到,未分出胜负(蓝底白字) 增加地图参数 FIGHT4 (挑战地图) 注:需加禁止召唤英雄(NOCALLHERO),禁止使用物品,死亡不掉装备(NODROPITEM),退进游戏时退出本地图NORECONNECT 参数一起使用 2:对能正常交易的物品是可以的,非法和禁锢物品是不可以的了 出挑战地图后,生命值,魔法值全回满 挑战时双方都不可以使用英雄,所有药品 挑战胜,所有之前押的物品归胜方所有 功能:挑战地图移动 格式:CHALLENGMAPMOVE 地图名 X Y 功能:没有挑战地图可移动,则退回抵押的物品 格式:GETCHALLENGEBAKITEM //---------------------------------------------------------------------- QFunction-0.txt 文件 [@Challenge] #IF CHECKMAPHUMANCOUNT EM029A = 0 #ACT CHALLENGMAPMOVE EM029A 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029B = 0 #ACT CHALLENGMAPMOVE EM029B 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029C = 0 #ACT CHALLENGMAPMOVE EM029C 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029D = 0 #ACT CHALLENGMAPMOVE EM029D 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029E = 0 #ACT CHALLENGMAPMOVE EM029E 14 15 BREAK传奇开服一条龙 #IF CHECKMAPHUMANCOUNT EM029F =最新传奇私服 0 #ACT CHALLENGMAPMOVE EM029F 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029G = 0 #ACT BREAK CHALLENGMAPMOVE EM029G 14 15 #IF CHECKMAPHUMANCOUNT EM029H = 0 #ACT CHALLENGMAPMOVE EM029H 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029I = 0 #ACT CHALLENGMAPMOVE EM029I 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029J = 0 #ACT CHALLENGMAPMOVE EM029J 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029K = 0 #ACT CHALLENGMAPMOVE EM029K 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029L = 0 #ACT CHALLENGMAPMOVE EM029L 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029M = 0 #ACT CHALLENGMAPMOVE EM029M 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029N = 0 #ACT CHALLENGMAPMOVE EM029N 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029O = 0 #ACT CHALLENGMAPMOVE EM029O 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029P = 0 #ACT CHALLENGMAPMOVE EM029P 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029Q = 0 #ACT CHALLENGMAPMOVE EM029Q 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029R = 0 #ACT CHALLENGMAPMOVE EM029R 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029S = 0 #ACT CHALLENGMAPMOVE EM029S 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029T = 0 #ACT CHALLENGMAPMOVE EM029T 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029U = 0 #ACT CHALLENGMAPMOVE EM029U 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029V = 0 #ACT CHALLENGMAPMOVE EM029V 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029W = 0 #ACT CHALLENGMAPMOVE EM029W 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029X = 0 #ACT CHALLENGMAPMOVE EM029X 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029Y = 0 #ACT CHALLENGMAPMOVE EM029Y 14 15 BREAK #IF CHECKMAPHUMANCOUNT EM029Z = 0 #ACT CHALLENGMAPMOVE EM029Z 14 15 BREAK #IF #ACT goto @Challenge_Fail [@Challenge_Fail] #IF #ACT GETCHALLENGEBAKITEM #SAY 当前地图还存在人数已经满员!请稍后再试,谢谢! ------------------------------------------------------------------------------- MapInfo.txt文件 [EM029 挑战] NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG [EM029A|EM029 挑战] NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG [EM029B|EM029 挑战] NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG [EM029C|EM029 挑战] NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG [EM029D|EM029 挑战] NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG [EM029E|EM029 挑战] NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG [EM029F|EM029 挑战] NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG [EM029G|EM029 挑战] NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG [EM029H|EM029 挑战] NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG [EM029I|EM029 挑战] NOCALLHERO NORECALL NOGUILDRECALL NODEARRECALL NOMasterRECALL NORANDOMMOVE RUNHUMAN NORECONNECT(0159) FIGHT4 NODRUG
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