判断转生等级及等级procedure Main(Npc: TNormNPC; Player孤月玉兔传奇: TPlayObject; Args: TArgs);begin case Player.ReNewLevel of 0: begin case Player.Level o传奇sf英雄合击f 7: Player.SendMessage(7级, 0); 9: Player.
判断转生等级及等级procedure Main(Npc: TNormNPC; Player孤月玉兔传奇: TPlayObject; Args: TArgs);begin case Player.ReNewLevel of 0: begin case Player.Level o传奇sf英雄合击f 7: Player.SendMessage(7级, 0); 9: Player.SendMessage(9级, 0); end; end; 1: begin case P轩辕传奇新区layer.Level of 7: Player.SendMessage(1转7级, 0); 9: Player.SendMessage(1转9级, 0); end; end; else begin if Player.Level = 22 then Player.SendMessa新开传奇ge(22级, 0); end;传奇私服内挂登陆器 end;end;示例中使用了if和case两种判断等级的方式
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